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Age of wonders 3 human warlord
Age of wonders 3 human warlord




Yet I only very rarely get cultural flips. This is because I build within my cities. I usually have WAAAYYY more culture than anybody else. I max out my science development keeping the least income as cash that the budget will stand. I can generate sufficient money to build and live well. They trade everything with each other like rabbits. I never get the lighthouse, therefore I lag in oceanic exploration, until Navigation. I try to build wonders, and occasionally succeed, about 1 in 10. There's always 2 or more AI nations who get big chunks of land to themselves to develop lightning fast. I always seem to get shafted on starting location, either sandwiched between two rivals, on an arctic swath of land, mountainous regions, etc. The AI gets too much of an advantage with the jump. Honestly, the rest of the world tried defending against my modern armor with archers & swordsmen. There was no challenge after I wiped out the only 2 other nations that even had Riflemen. Truth be told, it wasn't that fun of a game.

age of wonders 3 human warlord

Launched for Alpha Centauri or wherever you go by 1500, after having driven everyone else onto Arctic island single-city remnants of their former glory. I had stacks of 50 armor attacking everybody everywhere, and it wasn't even 1400 AD yet. I once played a Chieftain game that I had about a thousand modern armor and was rolling across the earth taking over dozens of cities per turn. Kicking everybody's butt around the block shouldn't be too hard as you'll have all the wonders, first to gunpowder, first to explore the world, and you'll be centuries ahead of all but 1 or 2 of the AIs in your military. The following units can be produced at any city (of the appropriate race) with a Warlord's Command once the appropriate empire upgrade has been researched.I'll be honest with you, I don't play video games all day every day,Īnd without micromanaging (only way I can think of winning) I find the jump from Chieftain to Warlord to be too big.Ĭhieftain is too easy, all you have to do is ignore the money deficit, max the science slider out to 90%, (have to have a little cash) and build everything as fast as you can. Though they tend to trust the power of their hardened armies over supernatural forces, Warlords have mastered arcane skills that strengthen their armies. Warlords are master tacticians, and often legendary warriors unto themselves.

age of wonders 3 human warlord

Their armies consist of highly specialized, mobile troops and powerful beasts.

age of wonders 3 human warlord

Warlords rule by the Law of the Sword, establishing a chain of command based on battlefield glory.






Age of wonders 3 human warlord